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Slowly working towards face animation based on only official LEGO printed faces (stilly waiting for Sleepyhead from bricklink for a proper O-U mouth shape) You can see an early test here
Alice happily shared her Alice Day pupcakes.
(See first comment below - it might take a moment to load the animation if you have a slow connection)
Click the link to start the animation:
www.flickr.com/photos/michael_karrer/52315954197/sizes/o/
Strong flare activity within minutes.
Baader Triband SCT 9.25
Irrefutably the best part of my animation is the first 2 seconds. The intention was to communicate a feeling of exhaustion in the character, which I think I conveyed effectively using an exaggerated physical sigh. The character is slouched at the end, which is the key image of the action, looking down with arms hanging and shoulders slumped low, with his knees slightly bent. He eases into the action with a slow build up from the torso, straightening up before quickly moving into the slouched position. This works as I made good use of the anticipation technique form the 12 Principles. The framing of the shot helps in conveying the emotion of the character as well, I have him framed by a doorway within the shot which creates a veritable constraint on the character, giving a sense of him being trapped. The character feels like he is balanced well, his centre of gravity running down the middle of the character's mass. The following scene has the character sliding into the kitchen, which is framed dynamically at an angle, although the motion itself is not very well executed. The intent was to create a joyful feel to the motion, as the character is heading into the kitchen to make tea, but the movement requires more exaggeration to effectively communicate the emotion. The timing of the action is also off, this could have been corrected with a build-up to the slide, possibly a running jump and ending the movement with a skid with a dynamic pose, such as supporting his weight on one leg whilst balancing himself with splayed arms.
The following shots required the character to interact with props and the set which proved to be difficult. When the character places the first mug down on the table it looks markedly better than the following shot when he sits down in a chair. This could be due to the simplicity of the arc of the characters hand in this motion, as it was a simple point-A-to-point-B movement, whereas sitting in the chair required the cup to counter the movement of the characters shoulder and elbow rotation, and root movement. The sitting itself works well, although the character supporting his weight on one arm is slightly disguised by the angle of the shot, and the hand does not feel solid in it's contact with the chair. This could be corrected with use of inverse kinematic controls on the hands, as could the issue with the cups not moving completely in sync with the characters hands. The final shot does not effectively communicate the desired emotion of solace, the intention being that the character would look contempt in his chair, relaxed and taking the weight off. The character does slouch down in his seat, but this could have been exaggerated more to effectively communicate the desired emotion. The movement also feels too precise. The addition of the character slowly slumping further into his chair after the initial motion of sitting down could have created this sense of comfort, but is unfortunately missing from the final shot.
Animation backgrounds, commissioned by Carburadores, used in a short animated film for SNA/Codesser.
Studio Nuvu - Video & Animation 129 Regent St Chippendale Sydney NSW 2008 (02) 9699 6203 (via Twitter twitter.com/StudioNuvu1/status/743815463952494593)
Wizards (1977) - Ralph Bakshi
Ian Miller Scortch Background.
Uploaded by www.RalphBakshi.com
All Rights Reserved
Inside the animation film that Caloi is producing, there will be a sequence called "Claustropolis". I did some colouring for the linework of architect Luis Lleonart here.
Still frame from 1982 french animated film Les Maîtres du temps (The Masters of Time, a.k.a. Time Masters), directed by René Laloux and designed by Moebius.
Images are small but unfortunately its all I could get from my DVD software.
85% of your target audience is more likely to buy a product once they see an accompanying explainer video. Explainer videos does the guess work by explaining the usefulness and the functionality of a product or service. Your audience will gain a better understanding of a product or service once they see or hear someone explaining it. An explainer video helps you to connect better with your potential customer by explaining what your business can do for them and why they should choose you over other competing businesses.
Pictured: (flying) Skye, (l-r) Zuma, Rubbble, Chase, Ryder,Marshall and Rocky in PAW PATROL on NICKELODEON. Photo: Nickelodeon. ©2013 Viacom, International, Inc. All Rights Reserved
My daughter and i have been working on a ilttle animation... finally finished!
check out the film here:
Wolf spider hand jiving animation. View original size here www.flickr.com/photos/lordv/15119331847/sizes/o/ for animation. Right click on link and open in new tab
Slug on a fence post animation. See www.flickr.com/photos/lordv/28056010510/sizes/o/ for animation.
You can see it took the hump at me photographing it.
Wizards (1977) - Ralph Bakshi
Peace/Necron 99 with Assassin Squad.
Ian Miller Background.
Uploaded by www.RalphBakshi.com
All Rights Reserved
animations
«Analyse this»
Grafische Interpretation zu historischen Planungskarten des Landes Rheinland-Pfalz
Gestaltungsgrundlagen 2. Semester
Prof. Anna-Lisa Schönecker
Studierende der Hochschule Mainz
Kommunikationsdesign
Soner Aktas
Kanih Demir
Pia Hoberg
Caroline Martin
Mikolaj BoguszMera
Daria Nonn
Cilia Palotas
Mirella Priolo
Lukas Röber
Claudio Roig
Paul Schmidt
Lucas Schneider
Franziska Schoebel
Simon Schüßler
Malte Schwenker
Tatsiana Trynkun
Simon Weckbach
Sophia Weider
Lisa Wolf
Corinna Wurth
Sura Yildiz
Quelle:
Rheinland-Pfalz - Grundlagen der Raumplanung
Landesplanung Johann Wiegand
Mainz 1954
Titelanimation
Soner Aktas
Mit Dank an Katja Davar und Volker Pape
© Hochschule Mainz 2016
Real Disney Magic, everyone knows, is animation. It was one of my dreams to go to the Florida Animation building and I got to at least see it!
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Is a realistic singing animation created by Plastic Girls. This animation was inspired from TikTok challenge. Repeat this challenge and make this video as beautiful and touching as you can!)
Animation available on SL Marketplace:
marketplace.secondlife.com/p/Coffin-Challenge-Animation/2...
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Follow me on:
▫️ Instagram:
www.instagram.com/girls_in_the_simcity/?igshid=oefuw9syp0zk
▫️ Tiktok
▫️YouTube:
www.youtube.com/channel/UCpTeNk8gyksrioTDysXZ6Hg
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We produce 2D & 3D animations for corporate & entertainment clients. We produce marketing explainer videos that skim your whole business USP's into a short comprehensive & intelligent videos. We produce whiteboard animations for marketing packages & campaigns. We're very efficient in 3D character modeling, animation & texturing